The data in the below table is pulled directly from the Ocarina of Time game data, attempts have been made to translate the data dumped into its significance at runtime.
Click a room find out all in-game plants, trees, rocks, bugs or fish in that room using the tools below
Alternatively, you can search for a specific flora or various types to have them marked across the map.
Click a room find out all in-game containers in that room using the tools below
Alternatively, you can search for a specific container or various types to have them marked across the map.
Click a room find out all in-game enemies in that room using the tools below
Alternatively, you can search for a specific enemy or number of enemies to have them marked across the map.
The goal of this Interactive World Map for The Legend of Zelda: Ocarina of Time is to provide a visual guide or table of contents to most of the useful internal game data that we're aware of. Using this data, the hope is that runners and perhaps just Ocarina of Time enthusiasts will have better access to the technical information about the game.
Building on the backs of the many talented contributors to these data sources, this map should hopefully make their work accessible to a much wider audience.
This project wouldn't be possible without the amazing resources provided by the various Ocarina of Time hackers out there:
While I consider this my data visualization masterpiece, check out my prior Ocarina of Time related infographics:
And some analysis I've done of other OoT-related questions: